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Friday 11 February 2011

Muliple Camera Render Script

Roy asked me to write a script that sets up cameras for multiple camera rendering. Mayas way of dealing with multiple cameras is pretty stupid, cause you can set the duration of an individual camera (at least not that I know of). I wrote the plugin that creates cameras and puts them into individual render layers. You can then set the start and end frame for the camera and it creates layer overrides in the render settings.
The new sequencer in Maya should do that, but you can only preview (playblast) the animation, not actually render it.

The UI

The render settings. The orange text means its layer overridden. The plugin selectes the right camera with the layer.

Click here for the script.
It might take a while, before the script is up. Normally it takes s few days.

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