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Saturday, 8 May 2010

... and done!

Watched a pretty good and indepth tutorial on http://www.thegnomonworkshop.com/store/category/167/Free-Maya-Tutorials about subsurface scattering and I think I'm done now. I also pulled a new normal map from Mudbox.

I'm quite happy with how it looks. If I had more time I'd probably work on some maps for the nCloth to define the shape better, and I think the texture could be a bit more realistic. But I don't have more time and this isn't that bad.

Next thing is HDRI lighting and the animation for the lake.

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